Properties
_cockpitLoaded
_cockpitLoaded: boolean
Optional aircraftRecord
aircraftRecord?: { fullPath: string }
arrestingCableContact
arrestingCableContact: null | { collisionPoint: number[]; contactFwdDir: number[]; contactSideDir: number[]; normal: number[]; object: unknown; type: "arrestingCable" }
boundingSphereRadius
boundingSphereRadius: number
brakesOn
brakesOn: boolean
collResult
collResult: { location: number[]; normal: number[] }
Type declaration
location: number[]
normal: number[]
collisionPoints
collisionPoints: []
controllers
controllers: { pitch: { ratio: number; recenter: boolean; sensitivity: number }; roll: { ratio: number; recenter: boolean; sensitivity: number }; yaw: { ratio: number; recenter: boolean; sensitivity: number } }
Type declaration
pitch: { ratio: number; recenter: boolean; sensitivity: number }
ratio: number
recenter: boolean
sensitivity: number
roll: { ratio: number; recenter: boolean; sensitivity: number }
ratio: number
recenter: boolean
sensitivity: number
yaw: { ratio: number; recenter: boolean; sensitivity: number }
ratio: number
recenter: boolean
sensitivity: number
crashNotified
crashNotified: boolean
engine
engine: { on: boolean; rpm: number }
groundContact
groundContact: boolean
htr
htr: [number, number, number]
htrAngularSpeed
htrAngularSpeed: number[]
lastLlaLocation
lastLlaLocation: number[]
llaLocation
llaLocation: [number, number, number]
relativeAltitude
relativeAltitude: number
setup
setup: Record<string, unknown>
suspensions
suspensions: []
trueAirSpeed
trueAirSpeed: number
[heading, tilt, roll]